introduction
background descriptive
description of a randomSeed
exhibition history



Vicky Isley & Paul Smith
Research Fellows in Computer Animation & Computer Art
NCCA, Bournemouth University
t: +44 (0) 1202 966699
e: info at boredomresearch dot net

boredomresearch is represented by [DAM] Berlin



randomSeed
online live networked archive hosted by HTTP, London. Uploads an image every hour from exhibited work - watch a slide show of images that run back in time from the most recent. This archive will be extended during the exhibition of the work at selected venues.

randomSeed essay contains a detailed explanation of how randomSeed works were created during the exhibition of the works at HTTP, London. This web page also contains an online version of the work written in the processing programming language.

Stephen Wolfram's publication 'A New Kind of Science' was a great inspiration to this project

Mirek Wojtowicz Cellular Automata simulator Mcell is a great application to download

dataisnature a site with great links to other algorithmic and computational work

 


introduction
randomSeed is a screen based computational art work that uses simple rules to generate images which yield unpredictable structures, with a high level of visual complexity.


detail of randomSeed

Peering into a randomSeed, viewers see small black dots industriously working their way through a circle of pixels. As the dots move through their simple world their endeavours yield structures that reflect patterns in nature. At first these appear as simple pathways weaving and intertwining. As time passes these grow in their complexity allowing the viewer to witness the formation of an intricate pattern with subtle visual qualities. This visual complexity continues to grow until the image takes on a textured appearance, sometimes like granite. The exact visual properties of these line and textures are determined by simple rules brought into being when the system was first launched. At the discretion of the exhibitor the systems can be re-launched with new rules and a different pattern with its own unique qualities will ensue.


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background descriptive


images from left to right:
lens detail, detail 1, randomSeed freestanding, detail 2, randomSeeds wall hung

The randomSeed works were developed after extensive research into computational models used in the study of artificial life. In part this was undertaken whilst in residence at Artsway in the new Forest from 2002 - 2003. During this time we deconstructed the process of building computational program dependent art works. Reversing the normal trend of translating physical properties into electronic form we de-digitised our artistic practice converting programmed works into a paper based form. This lead to an interest in computational models that predated electronic computing. In particular we were fascinated by Cellular Automata. Despite now predominantly being computed on computers this technique for modelling artificial life was originally executed on graph paper and allegedly conceived using broken plates on the tiled floor of its inventors (John Conway) kitchen. This drew our attention to the high level of visual complexity that can be achieve from the repeated execution of very simple rules and we developed an extensive range of Cellular Automata based rules and systems before finally arriving at the ones implemented in randomSeed.


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description of a randomSeed


detail of randomSeed

The work exists as an object that can be either wall hung or freestanding. Each system is completely self contained including its own custom built computer and screen. The screen is visible through a circular lens that has a foreshortening effect, bringing the image surface level with the surrounding frame to subtlety but profoundly change the viewing experience. The housing has a burnished pearlescent finish that reflect the colours used on screen. We built the work with a ‘plug in and play’ philosophy. This means that once assembled and plugged in, the work can be switched on and off with a single button pressed. The work automatically saves its progress and on being powered up continues where it left off. To re-launched a new randomSeed simply attach a standard keyboard and press the ’n’ key when instructed to do so at start-up.


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exhibition history


randomSeed at Aspex Gallery, Portsmouth 2005

randomSeed is part of our solo national touring exhibition theatre of restless automata in collaboration with Aspex Gallery, Portsmouth

exhibited

2006
SIGGRAPH06, Boston
Peterborough Digital Arts

2005
Aspex, Portsmouth
HTTP://, London
Greenham Arts Centre, Greenham


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