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Ornamental Bug Garden 001 & 002 is a series of wall hanging digital self-contained systems built by boredomresearch from 2004-07.
This series of works combines gaming techniques and artificial life modelling to explore relationships between scientific modelling techniques and ornamental gardens. In a garden, elements are composed and managed in a way that tries to be natural whilst often combining formal sculptural elements to create a place of tranquillity and relaxation. In artificial life modelling the purpose is normally to understand or predict how a natural system may behave in certain circumstances. Here we attempt to combine the two approaches by building a population of modelled life forms into a formally arranged space with a compositional and aesthetic agenda.
The individual elements of the Ornamental Bug Garden's have been generated algorithmically using software created by us, before being carefully composed in their final form. In building the garden we become the designers of closed ecosystems. In addition to considering the shape colour and form of the elements used within the garden we must consider their effect on the overall ecology of the system. For example certain behavioural characteristics or population numbers could cause the systems to reach a state of entropic stagnation. The complexities of the overall sound composition are the result of emergence within the systems. As Ornamental Bug Garden's colonies of objects catapult around a garden containing bubble pumping lifts and algorithmically composed plant life. Collisions with its elements trigger sounds and compose an incidental sound piece.
Links:
Ornamental Bug Garden Image documentation
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