| tangible coded art on sunday 9th march | ||||||||||
|
For
me the greatest thing about being an artist is that it allows me to be
any number of things on any given day. My art requires me to study electronics,
circuitry, weaving, linguistics, programming, neuroscience, psychology,
philosophy, culinary and other subjects. In order for me to make my art,
it is necessary for me to explore many fields. |
|||||||||
|
Some of my work directly stems from the actual zeros and ones, writing programs to decode and use information as a map or a system on which to base both my digital, conceptual, and sculptural-based works. Other works relate more abstractly through the ideas of relationships, association, structure, memory, and communication. I see myself as an artist who uses digital technology. I think these intangible skeletons of digital art raise important questions of how we perceive "new media" in the art world and how their divide might be addressed. Creating works that attempt to cross boundaries and speak to multiple art circles on conceptual, creative, and artistic levels Rachel
Beth Egenhoefer considers her Commodore 64 Computer and Fischer
Price Loom to be defining objects of her childhood. She received her BFA
from the Fiber department with a concentration in Video from the Maryland
Institute College of Art in May of 2002. The self-proclaimed digital arts
nerd formerly worked on the editorial staff of Artbyte Magazine in New
York City, and continues freelance writing on art, modern society, and
media culture. |
||||||||||
| further info on rachel beth: www.rachelbeth.net | ||||||||||